Where the Past, Present and Future Meet

What is wrong with Gamers

This week saw the launch of Diablo III. As with any launch, there were a few hiccups. May people had issues downloading or installing the digital version. Many more people were getting errors trying to sign in to the game. Blizzard has already had to take down the severs a few times, only 2 days into the game. They are post information on the bugs found and possible solutions on the website and linking to social media.

I signed up for the Annual Pass and got my game for free. I was in the Beta for several months. I downloaded the installer weeks ago and was able to actually install the game the day before it went live. As I live in the Atlantic Time Zone, it went live as 4AM. I decided to wait and play in the morning instead of staying up all night. When I got up, I logged into the game and proceeded through Chapter One. The only issue I had was when they took down the servers.

It seems like I was the exception to the rule as everyone is online, screaming and yelling, posting video about how bad Blizzard is and that the game is ruined. There are pages and pages of complaints in the forums and on websites. Twitter seems to be nothing but complaints about people who cant play the game.

Recently Blizzard released their earning and there are a few items that bear on this issue. They stated that Diablo had set a new record for pre-orders. With many people, such as myself, signing up for the Annual Pass, either for the mount or guaranteed Mists Beta access, there were approximately a million people with free copies of the game, going from the Beta invite numbers. I don’t know the actual numbers but I and guess that there were anywhere from 1-2 million people trying to access the game when it launched.

With that many people try to get in, of course there are going to be issues. It seems all the problems are on the North American servers, the ones with the most players. I don’t really care about all the ranting from may people about the game, I am just enjoying the game itself. Blizzard have done their usual good job and I am enjoying the look and feel of the game.


Addendum: The issues with Diablo are being blamed on the DRM requiring a persistent connect. With looted item being able to be sold for real world currency, I don’t blame Blizzard for tight control. If the item database was part of an offline game, hackers would soon be generating items on demand and it would be a licence to print money.

For anyone on Twitter and not following @BlizzardCS or @Diablo, please do as they are pushing out updates about theses issues as quickly as they can.

Here is a great forum link they posted for anyone having issue, downloading, installing or connecting to the game. http://us.battle.net/d3/en/forum/topic/4904620655


4 responses

  1. tjedgar

    It’s a double edged issue, yes the gamers are right in that Blzzard hould have expectred things to get this frantic on launch and tested better to accomodate it, however on the flip side Gamers, especially those versed in online game launches should have expected the first 24 hours to be absolute hell.

    May 16, 2012 at 9:08 am

  2. Pai

    I wonder if some of the vitriol and metascore bombing is based partly on the fact that many players are still bitter over the internet connection requirement (if they game allowed single-player games to work without being logged in, then server downs would not be affecting them).

    It also says a lot that people are so desperate to play the game that they’re having meltdowns over not being able to log in. Which I guess is a positive thing.

    May 17, 2012 at 1:43 am

  3. Pingback: Griping about Diablo III vs Mass Effect 3 « World's End Tavern

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